Archive for the ‘XML’ Category

In my last blog article I outlined a gotcha whereby a developer overrides .Equals() without providing a similarly meaningful override to .GetHashCode(). I gave a description, and illustration, of why it is so important to ensure that the same fields are considered for the two methods.

In this article I discuss a simple strategy for providing a .GetHashCode() implementation and compare it to some flawed equivalents. As with the previous blog article, my primary reason for writing about this is that I’ve seen some rather poor implementations of this, but it isn’t really complicated or difficult to come up with a reasonable solution.

Referring back to the same three requirements discussed previously in the MSDN object.GetHashCode documentation, the point that is most pertinent to this article is point three (since we’ve already discussed points one and two):

A hash function must have the following properties:

  • If two objects compare as equal, the GetHashCode method for each object must return the same value. However, if two objects do not compare as equal, the GetHashCode methods for the two object do not have to return different values.

  • The GetHashCode method for an object must consistently return the same hash code as long as there is no modification to the object state that determines the return value of the object’s Equals method. Note that this is true only for the current execution of an application, and that a different hash code can be returned if the application is run again.

  • For the best performance, a hash function must generate a random distribution for all input.

Points one and two above are absolute rules regarding the behaviour of .GetHashCode(). If you break either of these, then consumers of your hashcode (e.g. a hashtable) will not function correctly. As discussed in the previous article, a broken implementation may cause a hashtable to forever lose instances of your key placed within it and then report that it does not contain the key when it does. However, long as points one and two are obeyed, then your hash code (and hence hashtables) will work.

Point three is a recommendation. If you fail to adhere to this point, a consumer of your hash code will still function, it just won’t function very well.

 

A functional (but very bad) hashing algorithm

Consider the following implementation:

public override int GetHashCode()
{
    return 1;
}

This implementation does behave correctly with regard to the first two points above. If two objects are equal, then the method does return the same value; it just so happens that it also returns this value if they are not equal. That is fine and allowable – we are implementing a hash code, not a unique identifier. Point one above is satisfied. Additionally, our object will consistently return the same hash code (whether or not state has been modified). Point two above is satisfied.

It fails on point three though. Far from generating a random distribution for all input, it always returns the same number. Using this implementation will mean that all instances in a hashtable end up in the same bucket. This, consequently, means that the hashtable will have to do a .Equals() check on the full set of data to find a match. In other words, we have just reduced our hashtable to nothing more than a simple list (e.g. and ArrayList). No better (in fact probably marginally worse) than doing a foreach loop over the data set and manually looking for a match!

 

Other approaches to hashing

In order to examine possible hashing algorithms more closely, I decided to take a real world set of data, and use this as a basis of further investigation. The data set that sprang to mind was my music library, probably because I was staring at Winamp while trying to think of a suitable data source!

My music collection consists of a number of music tracks; for each of these there are several pieces of metadata. I exported my music library as iTunes xml and created the following interface to represent a single music track:

public interface IMusicTrackFile
{
    string TrackName { get; set; }
    string AlbumName { get; set; }
    string Artist { get; set; }
    string Format { get; set; }
    int? Year { get; set; }
    int? BitRate { get; set; }
    int? Size { get; set; }
    int? Time { get; set; }
    int? PlayCount { get; set; }
}

The aim of this interface is to represent track information that can then be stored as the key within a hashtable. Note that I am writing the word “hashtable” in lower case, because I am thinking of the general concept of a hashtable collection; in the .Net framework this includes System.Collections.Hashtable, as well as the generic System.Collections.Generic.Dictionary<> collection, and others.

Given that I will consider two tracks to be equal only if all the properties on the music track instance are the same, then ideally I want my hash code to be based on all these properties. The obvious approach here is to use boolean maths to combine the hash codes from the constituent properties to give one overall hash code.

Three immediate choices spring to mind to combine my constituent hash codes into one overall hash code: AND, OR or XOR. It doesn’t take a rocket scientist to realise that the only choice of these three worth considering seriously is XOR.

Why? Because ANDing many integers together will converge on all bits being zero; the number zero itself:

Hashcode graph for AND.

Every single track here gave a hash-code of zero – that is a 100% hash code collision rate. No better, in this particular case, than our “return 1″ implementation above.

ORing many integers together will converge on all bits being set; the number -1 in the world of two’s-compliment integer representation:

Hashcode graph for OR.

[Note: The Y-Axis range is 0 to -25 million here]

There is some distribution of values here, due to “flutter” in two or three bits; overall only 311 (out of 6142) unique values, and all in the negative number range. This is better than the AND scenario, but still hardly a good spread of values.

Only XOR gives anything like a decent spread of values:

Hashcode graph for XOR.

[Note: The Y-Axis range here is +25 billion to -25 billion; over 2000 times larger than the OR case]

This is much more like it. 6133 unique values (out of 6142). Note that these numbers are also spread throughout the entire range of a signed integer.

 

Summary

In the example above, XORing the hash-codes of all constituent fields that form part of an equality check produced a functional and well balanced hash-code. This may not always be the case, and I am not advocating using an “XOR everything blindly” approach, but it often does produce a very reasonable hash. It isn’t particularly difficult to output and plot hash code distributions for a sample range of your data, and see whether you have a reasonable algorithm.

Bear in mind, as well, that even a hashing algorithm that is halfway good is probably good enough to start off with. If your hashtables turn out not to be performing well enough, revisit the algorithm (rather than spend too much time indulging in the root of all evil)!

In case anyone is interested, my sample music library can be found here, and the Visual Studio 2005 solution I used during this analysis is here.

This started as an addendum, to What is a valid XML element name?, but then I discovered something that made it worth breaking out into a separate post!

Ayende added a comment to his blog (under my comment) to say that he tried the ‘bad’ xml in question on three parsers and none of them could handle it. Naturally I thought I’d have a quick go too.

First I tried with the .Net System.Xml.XmlDocument class and the System.Xml.XmlTextReader class and neither of these would handle the “double-colon” element names. Next I tried two commercial XML editors, XmlSpy and StylusStudio, both of which were happy to let it pass their well-formed check without complaint (and they do both start complaining if you add other non-allowed characters). I don’t know what parsers either of these products are built on, but on the surface they seemed to be more compliant than .Net

Or so it appeared. One thing I noticed was that both System.Xml.XmlDocument class and System.Xml.XmlTextReader classes barf with the same exception, being raised from within System.Xml.XmlTextReaderImpl.ParseElement().

A quick look at this method using Lutz Roeder’s excellent Reflector revealed something new and interesting. This class (System.Xml.XmlTextReaderImpl) has an internal boolean property, Namespaces, which changes the behaviour of this element parsing method to allow or disallow multiple colons. This makes sense when you think about it; if you don’t support namespaces then there is no issue with multiple colons. If you do support namespaces then the colon is reserved to separate the namespace prefix from the element’s local name. It is this very point that the XML RFC refers to regarding colons, and which I quoted in the previous article.

A closer look still revealed that a Namespaces property is exposed on the System.Xml.XmlTextReader class. And guess what? Setting this property to false allows the reader to start accepting “multi-colon” element names! Well – that is certainly a new one to me.

However, I couldn’t find an equivalent way of changing the System.Xml.XmlDocument’s behaviour to accept this type of xml. To be honest, I’m not too bothered, because I can’t imagine using this particular style of xml any time soon!

Ayende Rahien has noted some peculiar looking XML that is output by Subversion.

Specifically, he takes issue with a start tag of

<C:bugtraq:label>

Well – I can honestly say that I’ve never seen XML like this before (and I’ve been using XML since the late Cretaceous Period) but I’m not so sure that it is actually wrong! Although I too balk at the sight of it, the XML RFC does seem to permit this as valid and parsable XML.
Taking a look at section on start tags would appear to allow for this:

A start tag is defined by

STag ::= ‘<’ Name (S Attribute)* S? ‘>’

where Name is defined as

Name ::= (Letter | ‘_’ | ‘:’) (NameChar)*

and NameChar is defined as

NameChar ::= Letter | Digit | ‘.’ | ‘-’ | ‘_’ | ‘:’ | CombiningChar | Extender

What this says to me is that this is an allowable start tag. In fact, from a syntactical standpoint, there seems to be no limit to the use of colons in element names.

However, the RFC does also have this to say about the use of colons:

“The Namespaces in XML Recommendation [XML Names] assigns a meaning to names containing colon characters. Therefore, authors should not use the colon in XML names except for namespace purposes, but XML processors must accept the colon as a name character.”

In other words – other parts of related XML specifications reserve the colon, but from a purely XML markup standpoint this would appear to be valid.

It may be a WTF, and it certainly isn’t nice but I think it is actually valid and is not “wrong, period” (as claimed), just “wrong, it makes me feel weird“!