RoBlog – Refactoring Reality

Discrete thought packets on .Net, software development and the universe; transmitted by Rob Levine

Using log4net with Unity (part 2) – UnityLog4NetExtension now on NuGet

by Rob Levine on 21-Dec-2013

Following on from a previous post, the solution detailed has now been renamed to “UnityLog4NetExtension” and is now available as a NuGet package as well as via GitHub. So if you want to dependency inject the correct log4net ILog logger instance for your type, all you need to do is: 1) reference the NuGet package […]